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My Child Lebensborn is a 2018 social simulation game developed by Teknopilot for iOS, Android, and Windows.
You adopt a young Lebensborn child in Norway after WW2, but parenting will be hard as your child grows up in a hostile and hateful environment. See a different side of the war, inspired by the true stories of the Lebensborn children. Discover how hatred of our enemies continues to create victims, even after victory.
Discover their past and support them in the present. You must balance your time and resources to provide for your child. You will find answers to the hard questions; about their history, the hatred, bullying, and the passing of blame.
- Influence the child’s feelings, personality, and worldview through your choices.
- Look for the effects of your choices in your child’s expressions and body language.
- Explore a gripping storyline based upon true events.
- Earn money as you work, then cook, craft, forage, and play.
- Use your time and meager resources wisely.
- Adopt a boy or girl, and support them through a defining year of their life.
- Each day, there are two units of time that the player can use to help to make sure the child's "need" meters do not empty.
My Child Lebensborn, now out in Spanish, Brazilian Portuguese, and Korean!
Warning: This game is based on difficult and heavy topics, not suitable for young children.
My Child Lebensborn ©Copyright by Gamdise Do not Reproduce. By JoJo
The story and narrative that My Child Lebensborn tells are sad, astonishing one, but it needs to be told. War is a horrible thing to happen to any country. The event itself kills, maims, and destroys cities, where the loss and devastation are immeasurable. The way children are affected after the war is something I never thought about, but this has certainly opened my eyes. My Child Lebensborn will be a simulator letting you experience firsthand what it is like to grow up in a hateful society, you will be in the role of the carer, making some tricky decisions, and reflects a time where it was so difficult after World War II.
Gender is optional for both characters, but I played as mother and son. As Klaus’s mom, it’s my job to make sure the child is fed, clothed, entertained, and protected. This takes place through a simple budget management system, in which I balance my meager post-war income and my time as a single parent, against Klaus’s needs. Every day, I am assigned a limited number of task slots, so I need to stay conscious of my choices.
In the hallway, you can talk to your children before they go to school or greet them when they return. You can also play hide-and-seek with your child here. Besides that, there are elements where you can play hide-and-seek, do some drawing or homework, or go outside to the woods to pick mushrooms and then go fishing at the lake. The last room in the house is the child's bedroom, where you put them to bed and read a story to help them settle in. It ends the moment you turn off the lights. This is a busy life and it is difficult to balance everything. However, this is the point of my child Lebensborn.
Klaus often comes home in a melancholic mood, he transforms from a happy boy, brimming with curiosity, to a sullen, distrustful child. It was very frustrating to watch Klaus's suffering expression. He felt confused, scared, and lonely. At these moments, we are aware of his emotions and his difficulties, and we must also make choices to help them out of their predicaments. Although it is difficult and sad in most cases, it is important and precious because it gives us an unprecedented emotional impact. In the face of a poor child, we have to make difficult choices. His happiness is a hard-won prize.
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